1440p metro last light image12/17/2022 ![]() With these restrictions in place, you can't use DLSS to boost performance up into high frame rates, for example a 2080 Ti owner can't boost their 100+ FPS gameplay at 1440p up to 140 FPS with DLSS. Then at 1080p, it has to be with ray tracing, but only the RTX 2060 and RTX 2070 are supported. At 1440p, you'll need to switch ray tracing on to access DLSS, although it works with all RTX GPUs at this resolution. At 4K can use DLSS with either ray tracing on or off with the RTX 2070 and above, but this is the only resolution where you can use DLSS without ray tracing. ![]() Like with Battlefield V, DLSS in Metro Exodus is locked down depending on the GPU you have, the resolution you're playing at, and the quality settings. Hopefully the technology works better in a different game, and we'll explore the quality differences in a moment. Now we're returning to look at DLSS in Metro Exodus, and we've gotta say, our expectations are pretty low after seeing it in Battlefield V. A few weeks ago we returned to look at DLSS in Battlefield V, which was a terrible implementation that looked noticeably worse than an upscaled 1685p image, making DLSS a fail in that game. We concluded then that DLSS looked like an upscaled 1800p image, while providing roughly the same performance. We've discussed DLSS a few times before, with our first investigation published way back in September based on the demos Nvidia had provided at the time. #1440p metro last light image update#We didn't explore Metro's DLSS at launch because the game's developers weren't happy with the implementation, they anticipated were going to patch it, and true to their word that update arrived only days after the initial release with drastically improved DLSS quality. As one of the key features on Nvidia's flagship RTX graphics card, the discussion is not only relevant but necessary. ![]() We've been covering both ray tracing and DLSS closely, testing where it makes sense (or rather, where it's available) and following up as patches and improvements are released to the public.
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